//AUTOGENERATED FILE FROM png2asset // Conversion args: stamina.png -c stamina.c -bpp 2 -noflip -keep_palette_order #include #include #include BANKREF(stamina) const palette_color_t stamina_palettes[32] = { RGB8(255,255,255), RGB8(170,170,170), RGB8( 85, 85, 85), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0) }; const uint8_t stamina_tiles[416] = { 0xff,0xff,0x00,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x00,0xff,0xff,0xff, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0xff,0xff,0x00,0xff,0xff,0x7f,0xff,0x7f,0xff,0x7f,0xff,0x7f,0x00,0xff,0xff,0xff, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0xff,0xff,0x00,0xff,0xff,0x3f,0xff,0x3f,0xff,0x3f,0xff,0x3f,0x00,0xff,0xff,0xff, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0xff,0xff,0x00,0xff,0xff,0x1f,0xff,0x1f,0xff,0x1f,0xff,0x1f,0x00,0xff,0xff,0xff, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0xff,0xff,0x00,0xff,0xff,0x0f,0xff,0x0f,0xff,0x0f,0xff,0x0f,0x00,0xff,0xff,0xff, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0xff,0xff,0x00,0xff,0xff,0x07,0xff,0x07,0xff,0x07,0xff,0x07,0x00,0xff,0xff,0xff, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0xff,0xff,0x00,0xff,0xff,0x03,0xff,0x03,0xff,0x03,0xff,0x03,0x00,0xff,0xff,0xff, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0xff,0xff,0x00,0xff,0xff,0x01,0xff,0x01,0xff,0x01,0xff,0x01,0x00,0xff,0xff,0xff, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0xff,0xff,0x00,0xff,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0x00,0xff,0xff,0xff, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x7f,0xff,0x00,0xff,0x7f,0xff,0x7f,0xff,0x7f,0xff,0x7f,0xff,0x00,0xff,0x7f,0xff, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0xfe,0xff,0x00,0xff,0xfe,0xff,0xfe,0xff,0xfe,0xff,0xfe,0xff,0x00,0xff,0xfe,0xff, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x7f,0xff,0x00,0xff,0x7f,0x80,0x7f,0x80,0x7f,0x80,0x7f,0x80,0x00,0xff,0x7f,0xff, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0xfe,0xff,0x00,0xff,0xfe,0x01,0xfe,0x01,0xfe,0x01,0xfe,0x01,0x00,0xff,0xfe,0xff, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 }; const metasprite_t stamina_metasprite0[] = { METASPR_ITEM(-8, -52, 0, S_PAL(0)), METASPR_ITEM(0, 8, 2, S_PAL(0)), METASPR_ITEM(0, 8, 4, S_PAL(0)), METASPR_ITEM(0, 8, 6, S_PAL(0)), METASPR_ITEM(0, 8, 8, S_PAL(0)), METASPR_ITEM(0, 8, 10, S_PAL(0)), METASPR_ITEM(0, 8, 12, S_PAL(0)), METASPR_ITEM(0, 8, 14, S_PAL(0)), METASPR_ITEM(0, 8, 16, S_PAL(0)), METASPR_ITEM(0, 8, 18, S_PAL(0)), METASPR_ITEM(0, 8, 20, S_PAL(0)), METASPR_ITEM(0, 8, 22, S_PAL(0)), METASPR_ITEM(0, 8, 24, S_PAL(0)), METASPR_TERM }; const metasprite_t* const stamina_metasprites[1] = { stamina_metasprite0 };