diff --git a/Makefile b/Makefile index 7909da8..9526acf 100644 --- a/Makefile +++ b/Makefile @@ -22,11 +22,11 @@ generate_images: $(SCRIPTS_DIR)/generate_assets.py $(SCRIPTS_DIR)/generate_enemy # Convert image assets to C source files generate_c_assets: generate_images $(PNG2ASSET) $(ASSETS_DIR)/tiles.png -c $(SRC_DIR)/tiles.c -map -bpp 2 -noflip -keep_palette_order - $(PNG2ASSET) $(ASSETS_DIR)/player.png -c $(SRC_DIR)/player.c -sw 16 -sh 16 -bpp 2 -noflip -keep_palette_order - $(PNG2ASSET) $(ASSETS_DIR)/enemy.png -c $(SRC_DIR)/enemy.c -sw 16 -sh 16 -bpp 2 -noflip -keep_palette_order -sp 0x10 - $(PNG2ASSET) $(ASSETS_DIR)/gameover.png -c $(SRC_DIR)/gameover.c -bpp 2 -noflip -keep_palette_order - $(PNG2ASSET) $(ASSETS_DIR)/victory.png -c $(SRC_DIR)/victory.c -bpp 2 -noflip -keep_palette_order - $(PNG2ASSET) $(ASSETS_DIR)/stamina.png -c $(SRC_DIR)/stamina.c -bpp 2 -noflip -keep_palette_order + $(PNG2ASSET) $(ASSETS_DIR)/player.png -c $(SRC_DIR)/player.c -sw 16 -sh 16 -bpp 2 -noflip -keep_palette_order -spr8x16 + $(PNG2ASSET) $(ASSETS_DIR)/enemy.png -c $(SRC_DIR)/enemy.c -sw 16 -sh 16 -bpp 2 -noflip -keep_palette_order -sp 0x10 -spr8x16 + $(PNG2ASSET) $(ASSETS_DIR)/gameover.png -c $(SRC_DIR)/gameover.c -bpp 2 -noflip -keep_palette_order -spr8x16 + $(PNG2ASSET) $(ASSETS_DIR)/victory.png -c $(SRC_DIR)/victory.c -bpp 2 -noflip -keep_palette_order -spr8x16 + $(PNG2ASSET) $(ASSETS_DIR)/stamina.png -c $(SRC_DIR)/stamina.c -bpp 2 -noflip -keep_palette_order -spr8x16 $(PNG2ASSET) $(ASSETS_DIR)/title_bg.png -c $(SRC_DIR)/title_bg.c -map -bpp 2 -noflip -keep_palette_order -max_palettes 1 $(PNG2ASSET) $(ASSETS_DIR)/stairs_sprite.png -c $(SRC_DIR)/stairs_sprite.c -sw 32 -sh 16 -bpp 2 -noflip -keep_palette_order -spr8x16 diff --git a/src/enemy.c b/src/enemy.c index 0f40f15..42fea9f 100644 --- a/src/enemy.c +++ b/src/enemy.c @@ -1,5 +1,5 @@ //AUTOGENERATED FILE FROM png2asset -// Conversion args: /enemy.png -c /enemy.c -sw 16 -sh 16 -bpp 2 -noflip -keep_palette_order -sp 0x10 +// Conversion args: /enemy.png -c /enemy.c -sw 16 -sh 16 -bpp 2 -noflip -keep_palette_order -sp 0x10 -spr8x16 #include #include diff --git a/src/enemy.h b/src/enemy.h index dd87940..cddf678 100644 --- a/src/enemy.h +++ b/src/enemy.h @@ -1,5 +1,5 @@ //AUTOGENERATED FILE FROM png2asset -// Conversion args: /enemy.png -c /enemy.c -sw 16 -sh 16 -bpp 2 -noflip -keep_palette_order -sp 0x10 +// Conversion args: /enemy.png -c /enemy.c -sw 16 -sh 16 -bpp 2 -noflip -keep_palette_order -sp 0x10 -spr8x16 #ifndef METASPRITE_enemy_H #define METASPRITE_enemy_H diff --git a/src/gameover.c b/src/gameover.c index 6652a1c..0ebd8a8 100644 --- a/src/gameover.c +++ b/src/gameover.c @@ -1,5 +1,5 @@ //AUTOGENERATED FILE FROM png2asset -// Conversion args: /gameover.png -c /gameover.c -bpp 2 -noflip -keep_palette_order +// Conversion args: /gameover.png -c /gameover.c -bpp 2 -noflip -keep_palette_order -spr8x16 #include #include diff --git a/src/gameover.h b/src/gameover.h index 12649f5..1a4902c 100644 --- a/src/gameover.h +++ b/src/gameover.h @@ -1,5 +1,5 @@ //AUTOGENERATED FILE FROM png2asset -// Conversion args: /gameover.png -c /gameover.c -bpp 2 -noflip -keep_palette_order +// Conversion args: /gameover.png -c /gameover.c -bpp 2 -noflip -keep_palette_order -spr8x16 #ifndef METASPRITE_gameover_H #define METASPRITE_gameover_H diff --git a/src/player.c b/src/player.c index c5f584c..84a9d36 100644 --- a/src/player.c +++ b/src/player.c @@ -1,5 +1,5 @@ //AUTOGENERATED FILE FROM png2asset -// Conversion args: /player.png -c /player.c -sw 16 -sh 16 -bpp 2 -noflip -keep_palette_order +// Conversion args: /player.png -c /player.c -sw 16 -sh 16 -bpp 2 -noflip -keep_palette_order -spr8x16 #include #include diff --git a/src/player.h b/src/player.h index 93cd388..bf48012 100644 --- a/src/player.h +++ b/src/player.h @@ -1,5 +1,5 @@ //AUTOGENERATED FILE FROM png2asset -// Conversion args: /player.png -c /player.c -sw 16 -sh 16 -bpp 2 -noflip -keep_palette_order +// Conversion args: /player.png -c /player.c -sw 16 -sh 16 -bpp 2 -noflip -keep_palette_order -spr8x16 #ifndef METASPRITE_player_H #define METASPRITE_player_H diff --git a/src/stamina.c b/src/stamina.c index cb946de..c87ed20 100644 --- a/src/stamina.c +++ b/src/stamina.c @@ -1,5 +1,5 @@ //AUTOGENERATED FILE FROM png2asset -// Conversion args: /stamina.png -c /stamina.c -bpp 2 -noflip -keep_palette_order +// Conversion args: /stamina.png -c /stamina.c -bpp 2 -noflip -keep_palette_order -spr8x16 #include #include diff --git a/src/stamina.h b/src/stamina.h index 9e74a16..e7d50a4 100644 --- a/src/stamina.h +++ b/src/stamina.h @@ -1,5 +1,5 @@ //AUTOGENERATED FILE FROM png2asset -// Conversion args: /stamina.png -c /stamina.c -bpp 2 -noflip -keep_palette_order +// Conversion args: /stamina.png -c /stamina.c -bpp 2 -noflip -keep_palette_order -spr8x16 #ifndef METASPRITE_stamina_H #define METASPRITE_stamina_H diff --git a/src/victory.c b/src/victory.c index ee98e8b..c8b4100 100644 --- a/src/victory.c +++ b/src/victory.c @@ -1,5 +1,5 @@ //AUTOGENERATED FILE FROM png2asset -// Conversion args: /victory.png -c /victory.c -bpp 2 -noflip -keep_palette_order +// Conversion args: /victory.png -c /victory.c -bpp 2 -noflip -keep_palette_order -spr8x16 #include #include diff --git a/src/victory.h b/src/victory.h index 8bac069..c98df1d 100644 --- a/src/victory.h +++ b/src/victory.h @@ -1,5 +1,5 @@ //AUTOGENERATED FILE FROM png2asset -// Conversion args: /victory.png -c /victory.c -bpp 2 -noflip -keep_palette_order +// Conversion args: /victory.png -c /victory.c -bpp 2 -noflip -keep_palette_order -spr8x16 #ifndef METASPRITE_victory_H #define METASPRITE_victory_H