Matteo Benedetto
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6e15fcab5a
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player: NV12 zero-copy SDL upload path for Rockchip MPP hardware decode
- _Frame: add pixel_format ('BGRA'|'NV12'), uv_pixels, uv_pitch fields
- _create_appsink: accept NV12 caps when R36S_HW_DECODE=1 (NV12;BGRA fallback)
- render(): choose SDL_PIXELFORMAT_NV12 texture + SDL_UpdateNVTexture for NV12
frames, avoiding any software colourspace conversion on the CPU
- _on_new_sample: detect format via VideoInfo.finfo.name, extract Y+UV planes
separately from NV12 GStreamer buffers
- _destroy_texture: reset _texture_format to 'BGRA'
- deploy/arkos/MatHacks.sh: set R36S_HW_DECODE=1 to activate the path
- tests/test_player.py: add finfo mock, pixel_format to SimpleNamespace frame
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2 weeks ago |