01799256e7
- Procedural terrain generation using Perlin noise - OpenGL 3D rendering with isometric view - Biome-based coloring system (7 biomes) - Real-time camera controls (zoom, height adjustment) - Modular architecture with config/settings.py - Complete Italian documentation (8 chapters) - Interactive controls: R to regenerate, arrows for camera
35 lines
287 B
Plaintext
35 lines
287 B
Plaintext
# Python
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__pycache__/
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*.py[cod]
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*$py.class
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*.so
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.Python
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# Virtual Environment
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venv/
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env/
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ENV/
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.venv
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# IDE
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.vscode/
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.idea/
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*.swp
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*.swo
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*~
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# OS
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.DS_Store
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Thumbs.db
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# Project specific
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*.png
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*.jpg
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*.jpeg
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heightmap_*.txt
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# Backup files
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*.backup
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*_backup_*.py
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config/settings_backup_*.py
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