Initial release v1.0.0 - Isometric Terrain Generator
- Procedural terrain generation using Perlin noise - OpenGL 3D rendering with isometric view - Biome-based coloring system (7 biomes) - Real-time camera controls (zoom, height adjustment) - Modular architecture with config/settings.py - Complete Italian documentation (8 chapters) - Interactive controls: R to regenerate, arrows for camera
This commit is contained in:
+34
@@ -0,0 +1,34 @@
|
||||
# Python
|
||||
__pycache__/
|
||||
*.py[cod]
|
||||
*$py.class
|
||||
*.so
|
||||
.Python
|
||||
|
||||
# Virtual Environment
|
||||
venv/
|
||||
env/
|
||||
ENV/
|
||||
.venv
|
||||
|
||||
# IDE
|
||||
.vscode/
|
||||
.idea/
|
||||
*.swp
|
||||
*.swo
|
||||
*~
|
||||
|
||||
# OS
|
||||
.DS_Store
|
||||
Thumbs.db
|
||||
|
||||
# Project specific
|
||||
*.png
|
||||
*.jpg
|
||||
*.jpeg
|
||||
heightmap_*.txt
|
||||
|
||||
# Backup files
|
||||
*.backup
|
||||
*_backup_*.py
|
||||
config/settings_backup_*.py
|
||||
Reference in New Issue
Block a user